[IxDA Discuss] IxDA Announces Archive of Interaction 08 Presentation Videos
James Leftwich, IDSA
jleft at orbitnet.com
Wed Apr 2 10:36:43 PDT 2008
The Interaction Design Association (IxDA) is pleased to announce that
videos from presentations at IxDA's Interaction 08, held February 8 -
10, 2008 at the Savannah College of Art and Design are now available
on the conference site:
http://interaction08.ixda.org/videos.php
This collection includes some presentations that weren't available on
the Brightcove site, and represents IxDA's commitment to sharing this
wealth of knowledge and insight with the global community. A special
thanks to IxDA Board Director, Nasir Barday for his work on getting
this archive compiled.
A Call to Arms
* Keynote: An Insurgency of Quality
Alan Cooper, Cooper
* Keynote: The Design Eco-System
Bill Buxton, Microsoft
Practice and Skills
* Concept Models: A Tool for Planning Interaction
Dan Brown, EightShapes
* Concept Ideation and IxD
Gretchen Anderson, Lunar
* Don't Make Me Click
Aza Raskin, Humanized
* Conceptual Designs
Susan Wyche, Georgia Tech
* Effective Prototyping Methods
Jonathan Arnowitz, Google
* What Makes a Design Seem Intuitive?
Jared Spool, UIE
* Designing for the Other 99%
Morten Hjerde, mBricks
* Help Me! A New Approach to Support Interactions
Doug Bolin, Avenue A | Razorfish
* New Interaction Model for a Modular Personal Infotainment System
Sajid Saiyed, Phillips
Thinking in Different Ways
* Keynote: Intervention-Interaction
Sigi Moeslinger, Antenna Design
* Design for Flow
Dave Cronin, Cooper
* Conversations with Everyday Objects
Bill DeRouchey, Ziba Design
* Classic Design Movements and IxD: Kissing Cousins?
Chris Bernard, Microsoft
* Hit it with The Pretty Stick
Jenny Lam, Jackson Fish Market
* Strategic Boredom
Molly Wright Steenson, Princeton University
* Device Art
Régine Debatty, We Make Money Not Art
Interaction Design and Cinema
* Cinematic Interaction Design
Sarah Allen, Laszlo Systems
* Dramatic Features in Interaction Design
Chris Conley, Gravity Tank
* Self-Conscious Gaming
Andrew Hieronymi, SCAD
Interaction Design and Organizations
* Interaction Across Disciplines
Michele Tepper, frog
* Experience Design, Convergence + The Digital Agency
David Armano, Critical Mass
* User Interface Design in an Agile Environment: Enter the Design
Studio
Jeff White and Jim Unger, JewelryTV
Case Studies
* Designing for SpaceTime, Building in No-Time
Matt Jones, Dopplr
* Redesigning Sony-Ericsson's Product Catalog
Saskia Idzerda, Media Catalyst
* Visualizing Radio
Yasser Rashid, BBC
Interaction Design's Place in the World
* Keynote: Dense Notation, In Context
Malcolm McCullough, University of Michigan
* Ethics of Everyday Design
Gabriel White, frog
* Interaction Design for Community Empowerment
Carl DiSalvo, Georgia Tech
About IxDA
http://ixda.org
Founded in 2003, the Interaction Design Association (IxDA) is a member-
supported organization committed to serving the needs of the
international interaction design community. With the help of thousands
of members worldwide, we provide a forum for the discussion of
interaction design issues.
IxDA's mission includes evangelism of our field, innovation in our
discipline, professionalism in our standards of practice, support for
interaction design education in academic programs, and community
building for our growing global community of interaction design
professionals.
IxDA Discussion Forums: http://ixda.org/discuss.php
More information about the Discuss
mailing list