[IxDA Discuss] Clickless Web Interface?
W Evans
wkevans4 at gmail.com
Mon Sep 17 12:02:32 PDT 2007
I didn't even address the accessibility aspect of this GUI. Imagine you have
limited or no access to a mouse and use voice controls or some other input
device. My biggest problem with many flash interfaces is that the gui
designer/developer tends to either ignore, or never have time to think about
accessibility, section 508, and alternative input methods. This interface
was pretty and interesting but responded to no accelerators or short-cut
keys that I could find, and was not navigable without a mouse - and
certainly unusable by a person with impaired sight.
On 9/17/07, Diarmad McNally <diarmad at ixdstudio.com> wrote:
>
> Although it's not smart to force a final selection through a clickless
> interaction as you mention, I have recently noticed an increased use of
> flyouts for second level navigation which appear on the mouseover event and
> revert to standard left-hand nav on the click event. e.g. the naviagation
> on these sites:
>
>
>
> http://www.johnlewis.com/
>
> http://www.marksandspencer.co.uk/
>
>
>
> One advantage of this is that it shortens the user journey by one click
> per menu exploration.
>
> One downside is that it's harder to make accessible.
>
>
>
> Plenty more of both.
>
> *Diarmad McNally**
> *Interaction Design Studio <http://www.ixdstudio.com>
>
>
>
>
>
>
>
> -----Original Message-----
> From: discuss-bounces at lists.interactiondesigners.com [mailto:
> discuss-bounces at lists.interactiondesigners.com] On Behalf Of W Evans
> Sent: 17 September 2007 19:23
> To: Mike Scarpiello
> Cc: discuss at ixda.org
> Subject: Re: [IxDA Discuss] Clickless Web Interface?
>
>
>
> Immediately reaction - and I can pull down the heuristic about this - when
> a
>
> form pops up to ask me how I felt about the interface - i accidentally
>
> selected something and voted -
>
> There was no user feedback - and no way to cancel a bad selection. The
>
> ability to get reinforcement from an action, and to escape from a bad one
> -
>
> or Undo - it a critical human factors flaw in the clickless interface.
>
> Also - there is only one way to navigate and select things. This is very
>
> poor for all non-gestural user navigation interfaces - Kiosks, hand-helds
> -
>
> etc. I could see an implementation of this working for an iPhone, but not
> to
>
> retrieve my airline tickets from the kiosk at the airport.
>
>
>
> I only had 30 seconds to look at it though... so my opinion isn't even
> worth
>
> 2cents.
>
>
>
> On 9/17/07, Mike Scarpiello <mscarpiello at gmail.com> wrote:
>
> >
>
> > I randomly came across this site (though it may have been out there for
> a
>
> > while) and found it quite interesting.
>
> >
>
> > Comments, opinions on a clickless interface?
>
> >
>
> > http://www.dontclick.it/
>
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> --
>
> ~ we
>
>
>
> -------------------------------------
>
> n: will evans
>
> t: user experience architect
>
> e: wkevans4 at gmail.com
>
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--
~ we
-------------------------------------
n: will evans
t: user experience architect
e: wkevans4 at gmail.com
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