[IxDA Discuss] What tools do you use for prototyping?

Matthew Nish-Lapidus mattnl at gmail.com
Tue Nov 6 11:09:13 PST 2007


On this matter I have to agree with Andrei.  Paper is a design tool,
and a design is different than a prototype.

For prototyping interactivity the prototype has to be interactive...
otherwise it's just a design comp with notes.

That being said, paper is a valuable design tool and can be used to
great advantage.  But if what you need is a true interaction prototype
then you need an interactive medium.


On 11/6/07, Mark Schraad <mschraad at mac.com> wrote:
> I respectfully disagree Andrei, and I know that I am not alone. We all understand your beliefs, but you are phrasing them as an edict. You candecide this for yourself, or even your own company, but not for the profession or the industry. Sorry.
>
> Mark
>
>
> On Tuesday, November 06, 2007, at 12:51PM, "Andrei Herasimchuk" <andrei at involutionstudios.com> wrote:
> >On Nov 5, 2007, at 7:47 PM, Mike Scarpiello wrote:
> >> Hmm, this is all very strange. So someone wrote and entire book on
> >> it, we did it many times in grad school, buts it's not a
> >> prototyping tool?
> >
> >I'll say it again. Paper is *NOT* a prototyping tool. I don't care
> >what you've been taught or who's written a book where their sales
> >rely on a title to claim otherwise.
> >
> >Paper is a design tool.  If you attempt to show others who are not
> >designers the "paper prototype," the kind of feedback you will get
> >versus showing them a real prototype is vastly inferior to make final
> >design decisions. Think of it this way: If you saw a drawing of the
> >Volkswagen Beetle back in 1995 you'd think it was pretty cool and
> >some opinions. But when you went to the car show and saw a real live
> >concept car fully built and can even sit inside it, you can provide
> >all sorts of feedback never possible from seeing a simple drawing.

-- 
Matt Nish-Lapidus
email/gtalk: mattnl at gmail.com
++
LinkedIn: http://www.linkedin.com/in/mattnl
Home: http://www.nishlapidus.com


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