[IxDA Discuss] Anticipatory Gestures

Oleh Kovalchuke tangospring at gmail.com
Tue Mar 20 13:14:12 PDT 2007


> I'm curious about research in this area. Has anyone looked at the
> impact of anticipatory gestures -- both positively when the interface
> is consistent enough to support it and negatively when it's not?

I think you describe another example of Consistency of Interaction -
common principle (often) applied to assignment of soft buttons in cell
phones.

-- 
Oleh Kovalchuke
Interaction Design is Design of Time
http://www.tangospring.com/IxDtopicWhatIsInteractionDesign.htm


On 3/15/07, Dan Brown <brownorama at gmail.com> wrote:
> Something interesting happened in usability testing yesterday. Without
> belaboring the details of the interface (which I was not responsible
> for), one of our users had anticipated a control being in one part of
> the screen, so he moved the pointer there prior to the screen fully
> loading.
>
> He had good reason to. This particular site was divided into four
> sections. Three of the four sections located the control in the lower
> right corner. The fourth in the lower left.
>
> Our participant noticed this immediately and pointed it out. The quote
> that'll go in my report is something like this: "See, I put my mouse
> here because that's where the others were."
>
> I'm curious about research in this area. Has anyone looked at the
> impact of anticipatory gestures -- both positively when the interface
> is consistent enough to support it and negatively when it's not?



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