[IxDA Discuss] Wii Balance Board and Wiifit

Mauro Cavalletti mcavalletti at hotmail.com
Fri Jul 13 09:44:57 PDT 2007


If your feet are using Nike, and your ears an iPod, I would say right now...

http://nikeplus.nike.com/nikeplus/

M


>From: "visual hokie" <visualhokie at gmail.com>
>To: pauric <radiorental at gmail.com>
>CC: discuss at lists.interactiondesigners.com
>Subject: Re: [IxDA Discuss] Wii Balance Board and Wiifit
>Date: Fri, 13 Jul 2007 12:30:51 -0400
>
>The Balance Board looks really cool.
>
>When do I get sensors for my feet, so I can control how fast I run? anyone?
>
>
>
>On 7/13/07, pauric <radiorental at gmail.com> wrote:
> > that is simply insane!
> >
> > I'm assuming they dont issue illegal drugs to the developers at
> > Nintendo.. so, how on earth do you make the transition from 3rd place
> > has-been in the console market to leapfrogging Sony and Microsoft,
> > with their infinite resources, in one generation?
> >
> > Innovations like this Balance Board are so mind-bendingly out of the
> > box.
> >
> > Its like we've been playing in 2-d up till now and Shigeru Mayamoto
> > unlocked the 3rd dimension of game interaction.  Its so obvious,
> > simple and most importantly, the illusive 'intuitive', back to a
> > world of gameplay over cpu heavy effects.
> >
> > For what its worth, the wii-mote is open to using on macs, I
> > regularly burn up 5 minutes playing with this drum machine
> > http://www.theamazingrolo.net/wiiwatch.html
> >
> > You can also control the mouse, handy for presentations.
> > http://static.iospirit.com/static/objectfiles/file/96/RBViideo.mov
> >
> > And a video of a DJ controlling Traktor with a wiimote:
> > http://www.youtube.com/watch?v=FqtroAiemAc
> >
> > Who knows what doors the Wii Board will open (literally?)
> >
> >
> >
> > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> > Posted from the new ixda.org
> > http://beta.ixda.org/discuss?post=18231
> >
> >
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