[IxDA Discuss] What sets the 'best' interaction designers apart?
Cian
cian.oconnor at gmail.com
Tue Feb 6 07:12:00 PST 2007
Not really. The medium could be flash, Processing, Visual Basic, or
whatever. As long as it shares the basic qualities of the medium
you're working in.
I'd be suspicious of a product designer who didn't work in some form
of 3D material, even if it was foam.
The key thing is interaction. I'm not sure that's something you can
explore creatively, if you are unable to work in some form of
interactive medium.
On 2/6/07, pauric <radiorental at gmail.com> wrote:
> "How can you understand interaction, if you have never directly created
> interactive systems?"
>
> The same could be asked of this guy. Do you have to be an injection molding
> specialist to be able to build a desk out of lego?
> <
> http://www.ericharshbarger.org/cgi-bin/photo.cgi?desk_21.jpg+lego/images/desk
> >
>
> A desk is a desk, an interface is an interface, regardless of the underlying
> components.
>
> That all said, I'm am in a much stronger position when I can hand code
> exactly what I want.
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