[IxDA Discuss] "Design" in Interaction Design?

Bryan Minihan bjminihan at nc.rr.com
Wed Dec 19 11:07:12 PST 2007


I don't know if an art background is required, but it helps.  I'm very
split-brained, and often think my analytic and creative sides complement
each other.  If I didn't have the creative spark, I think my business
applications would still be highly functional and usable, but may not be as
"pretty", whereas if I didn't constantly ask "how is this going to work?"
and figure things out, I'd create many more unworkable designs.  I never had
a different brain, though, so I couldn't say for sure =]

Yes, I am often the creative designer as well as the interaction designer.
I don't actually think creative/aesthetic design is my strength, but hope I
make up for it by delivering more usable systems.

Bryan
http://www.bryanminihan.com

-----Original Message-----
From: Lukeisha Carr
Subject: [IxDA Discuss] "Design" in Interaction Design?

After reading a very interesting thread titled "When/Where/How did you
decide to be a designer?", I noticed that many came from Art or Graphic
Design backgrounds.  So...

Would anyone say that one must have an "artsy or visually creative" knack
when pursuing "interaction" design, as apposed to "visual" design?  

In other words, what do you think is the one or few talents or skills one
needs to have to be successful in the IxD arena?

And, for current IxD's out there, do you find that you are also responsible
for the "visual aesthetics" of the UI?

Thanks!




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