[IxDA Discuss] Interaction08
pauric
radiorental at gmail.com
Tue Dec 4 14:42:52 PST 2007
Heyup Matt...
Highlighting bad interaction design from the organisation is a fair
thing to point out. That said, one of the key traits of a good
interaction designer is their ability to explain issues to
developers.
Being able to crit someone's work, in a constructive way, is a very
important skillset. Leading in to that, its valuable to understand
the reasons something might have failed.. the 'projects
constraints'. Personally, when I get brought in to fix a mess, I
start with questions. It brings people on board. Demonstrates a
willingness to understand why a coder created something that you view
as a 'bad design', they are human after all.
Also, it adds a lot of value to ixda.org/discuss if we can debate bad
design instead of just pointing at it.
Where do you feel the registration process fails, what would you do
to improve it?
Do a screengrab and annotate it if the issues are buried in the sign
up process. That will certainly get the discussion going
kind regards - pauric
p.s. the irony of 'complaining' about someone who 'complains' is
not lost on me (o;
p.p.s. I have nothing to do with the design, I just get a bee in my
bonnet when I see designers beat up coders -unless- that designer has
the goods to code a better solution themselves.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://gamma.ixda.org/discuss?post=23261
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