[IxDA Discuss] Brainwaves as Input Method
Trip O'Dell
tripodell at mac.com
Mon Apr 30 13:06:17 PDT 2007
I wonder how often the system would have to relearn commands? Users
frequently change their perception of how a task is done. I tend to
learn and think in metaphor. If I'm a using a system controlled by
waiting for a specific pattern of thought, what happens when I change
the way I think about a particular task? Our brains discover
shortcuts in thinking. EG - rather than making a mouse move by
thinking left right ect, could I train the system to understand what
I mean when i push the cursor "that way", which is a more abstract
operation on several levels.
Also, how would the system account for intent? How is executing an
order different than thinking about executing an order?
On Apr 30, 2007, at 2:40 PM, Chris Pallé wrote:
> Here's an interesting thought:
> Imagine if this technology did become part a uniform for a job such
> as Police work, or firemen or soldiers. We could see how safe it is
> for them to perform their duties in certain stressing conditions.
>
> Sorry, this just got me spinning off into a sci-fi novel... What if
> we were required to wear these at our normal desk jobs? Imagine the
> implications of your employer seeing spikes and valleys in your brain
> activity. Would this be considered an invasion of privacy?
>
> Here's another thought: could we "act" a certain emotion to invoke a
> particular response? For instance, let's say I was faking an angry
> emotion, could I trigger some event through the device? Could some
> people "act" better than others to increase the strength of the event
> trigger?
>
> What other implications could a device like this have?
>
>
> chris.pallé, interactive media designer
> --------------------------------------------------------
> blueflameinteractive*
> 732.513.3570
> chris.palle at blueflameinteractive.com
> http://blueflameinteractive.com
> http://www.linkedin.com/in/chrispalle
> *water logic, meet functional form
>
>
>
>
> On Apr 30, 2007, at 10:20 AM, Dan Saffer wrote:
>
>> A convincing twin of Darth Vader stalks the beige cubicles of a
>> Silicon Valley office, complete with ominous black mask, cape and
>> light saber. But this is no chintzy Halloween costume. It's a
>> prototype, years in the making, of a toy that incorporates brain
>> wave-
>> reading technology.
>>
>> Behind the mask is a sensor that touches the user's forehead and
>> reads the brain's electrical signals, then sends them to a wireless
>> receiver inside the saber, which lights up when the user is
>> concentrating. The player maintains focus by channeling thoughts on
>> any fixed mental image, or thinking specifically about keeping the
>> light sword on. When the mind wanders, the wand goes dark.
>>
>> Engineers at NeuroSky Inc. have big plans for brain wave-reading toys
>> and video games. They say the simple Darth Vader game — a relatively
>> crude biofeedback device cloaked in gimmicky garb — portends the
>> coming of more sophisticated devices that could revolutionize the way
>> people play.
>>
>> Technology from NeuroSky and other startups could make video games
>> more mentally stimulating and realistic. It could even enable players
>> to control video game characters or avatars in virtual worlds with
>> nothing but their thoughts.
>>
>>
>> <http://news.yahoo.com/s/ap/20070430/ap_on_hi_te/mind_reading_toys>
>>
>> <http://www.neurosky.com>
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