[IxDA Discuss] A Semi-Theoretical Question
k lenox
k_lenox at mac.com
Fri Oct 13 00:46:50 PDT 2006
great discussion/thread, thanks dan ... my 2 cents (things hopefully
not duplicated) ...
patent process while designing/iterating & how to support a design
team to be creative and not infringe on existing patents (device and
application patents)
how to build an AUI specification/design guide
taking the concept to spec-level - team building, process, lifecycle
- is it a different team that specs out the concept? or does the same
team oversee it? at what level of contribution?
how do you maintain the essence of a product concept without it
getting watered down in the process (tech limitations, price
constraints, etc)
examples of presentations of concepts for different audiences -
designer-peers, engineers, marketing, execs, etc - how the
presentation/story/communication varies depending on audience. we all
know the story is different, but seeing examples would be great
how to design a global product solution when the research clearly
shows different cultures require different features and functionality
(and it's not a website) - where do you compromise?
case studies of distributed interactions, such as:
experience design that's more contextually based, not device/screen
specific
multi-user interaction design
multi-location interaction design
home entertainment & appliances
medical equipment - consumer and professional
PUI (physical UI) design and interaction models relative to GUI
AUI - audio UI
stuff that's been mentioned before:
interaction design pattern library (but not screenshots & not just
web - real animation clips)
distributed interactions
-kim lenox
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