[IxDA Discuss] Disagreement among UX designers

mark Schraad mschraad at mac.com
Fri Nov 10 13:28:49 PST 2006


Research standards and rational
Further discuss
Always test if there is budget, time and priority.

Mark



On Friday, November 10, 2006, at 04:00PM, "Karen Smith" <kcsmith06 at gmail.com> wrote:
>When you have diagreement in the UX team on specific designs, how do you
>usually resolve the issue?
>
>1. Test with users
>We don't usually have direct access to users. Sometimes, conceptual designs
>cannot be readily tested. Even we have a test, the way to interpret data is
>different among team members.  What you see is what you think.
>
>2. Reasoning
>Each side puts their opinons, pros and cons and then find the best solution.
>However, the team may even disagree the pros and cons list.
>
>3. Get more opinons
>Discuss the issue with systems engineers/business analysts, subject matter
>experts and development team. However, team members can still hold their
>opinons. People only seek the information that support their views.
>
>4. Authority
>Whoever has the highest authority will make the decision. This seems the
>fastest way. However, the decision may be wrong which may impact later
>designs. It also causes discomfort among other designers that their opinions
>are not valued.
>
>I am curiously to hear how you handle the above cases.
>
>Thanks!
>
>- Karen
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