[IxDA Discuss] "Elements of Interaction Design"
Dave Heller
dave at ixda.org
Thu May 11 06:19:58 PDT 2006
Dan Saffer recently contributed a teaser excerpt from his upcoming book
"Designing for Interaction". It comes out this late summer. (He didn't
want to compete with all the blockbuster movies out in the early summer
season.)
The excerpt in question entitled "The Elements of Interaction Design"
were published at UXMatters.com. I think it is an excellent crack at
trying to take on the subject of elemental or foundational
deconstruction of Interaction Design. The piece is available here:
http://uxmatters.com/MT/archives/000096.php
I posted on my blog a review of his piece with some additional elements
that are not on the same exact plane that he is describing, and also
elaborate a bit on some of the ones he did mention. That is here:
http://synapticburn.com/comments.php?id=143_0_1_0_C
The big thing that I think is missing from Dan's piece is the allegory
for IxD to "negative space". I have a posting that tries to explore what
negative space might mean for IxD:
http://synapticburn.com/comments.php?id=107_0_1_0_C
The questions for the group after all those plugs (I confess!!!) are:
1) What do people think of this break down (Dan's by itself and then my
additions)?
2) What value do people find to these sorts of excises for the greater
practice, education, and advancement of IxD if any?
-- dave
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