[IxDA Discuss] windows 3.x vs MacOs

Simon Asselbergs interaction-designer at lycos.com
Tue Jun 27 16:28:23 PDT 2006


> I'm really curious, since I'm doing some research in the automotive
> space, what your thoughts are on how hardware controls/industrial
> design/interaction design in autos is so far ahead of the software
> industry. Granted, the automobile industry has had 100 years or so,
> while the computer industry has had about 30. However, can you site
> some examples?

How often drivers are looking for controls to perform the most crucial functions on daily usage?
How often users of software are looking for controls to perform the most crucial functions on daily usage? 
If it wasn't so easy to perform the most crucial functions of a car while concentrating on the traffic I would not be surpised to see so many more collisions. 

How good is the feedback of a car? I'll hear the engine running and that sound can tell me alot about the condition of the car. I can relate the pressure on my foot with what I hear and see. This kind of realworld tactileness is still hard to find in software. 
 
Now that cars are infected with hightec, software userinterfaces, joysticks and all kinds of little devices comes into play. Ofcourse this means adding complexity. But the normal average car I find more comfort and richer feedback than most pieces of bits and bytes.

Cheers,

Simon

"Usefulness of elegance by simplicity is easy to forget" -- Simon Asselbergs
"True innovation is redefining simplicity" -- Simon Asselbergs

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