[IxDA Discuss] Career paths & organizational structures for IxDs
Wilson, Russell
Russell.Wilson at netqos.com
Wed Jun 7 12:18:57 PDT 2006
I would 2nd Joshua's recommendation of "First, Break All The Rules".
Also check out "Now Find Your Strengths". I typically steer clear of
management/leadership books because 99% are garbage, but I'm a fan
of Buckingham's books. We are actually working directly with him in
our company and have shown proven results from his methodologies
(e.g. hiring talent, placing people in roles that best match their
strengths, etc.)
-----Original Message-----
From: discuss-bounces at lists.interactiondesigners.com
[mailto:discuss-bounces at lists.interactiondesigners.com] On Behalf Of
Joshua Seiden
Sent: Tuesday, June 06, 2006 3:43 PM
To: 'Elizabeth Bacon'; discuss at ixda.org
Subject: Re: [IxDA Discuss] Career paths & organizational structures for
IxDs
[Please voluntarily trim replies to include only relevant quoted
material.]
Hi Liz,
One of the challenges with designers--as with other similar roles--is
that what makes people good designers doesn't necessarily make them good
managers. In the past, I've worked at places that tried to create two
advancement tracks, one in which designers move into more traditional
management roles, and a second path in which they stay in design roles,
but take on greater/more interesting/more challenging/more valuable
design responsibilities.
I've recently been reading "First, Break All the Rules" by Buckingham
and Coffman, and they do a good job discussing this dynamic. They
recommend a number of concrete tactics to create productive solutions. I
recommend it highly.
JS
> Hi folks,
>
> I need this group's expertise for an investigation into career paths
> for Interaction Designers. I do IxD & UX work with the title of "Human
> Factors Design Engineer" at a medical device company.* I am charged
> with creating a blueprint for our department to use as we grow the
> group and promote senior staff. Some of the questions I need to
> address are:
>
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