[IxDA Discuss] How to hire a good IxD
Mark Schraad
mschraad at mac.com
Fri Jul 7 10:43:18 PDT 2006
A bit jaded, but I can't say that I disagree. ;-)
-M
On Jul 7, 2006, at 12:37 PM, Muntone, Jim wrote:
>
> Funny, but a lot of the description below struck me as (reading
> between
> the lines of course) to mean
>
> "the ability to make something out of the poor documentation and
> flimsy
> project definition that your sales force/account team and/or business
> owner is going to dump on your desk before they leave early on
> Friday to
> go play golf..."
>
> Or maybe I've just worked at too many interactive ad agencies :)
>
> -----Original Message-----
> From: discuss-bounces at lists.interactiondesigners.com
> [mailto:discuss-bounces at lists.interactiondesigners.com] On Behalf Of
> Mark Schraad
> Sent: Friday, July 07, 2006 12:51 PM
> To: David (Heller) Malouf
> Cc: discuss at interactiondesigners.com
> Subject: Re: [IxDA Discuss] How to hire a good IxD
>
>>>
>
> 1.The ability to understand the context or circumstances of a design
> problem and frame them in an insightful way
>
> 2.The ability to work at a level of abstraction appropriate to the
> situation at hand
>
> 3.The ability to model and visualize solutions even with imperfect
> information
>
> 4.An approach to problem solving thatinvolves the simultaneous
> creation and evaluation of multiple alternatives
>
> 5.The ability to add or maintain value as pieces are integrated into
> a whole
>
> 6.The ability to establish purposeful relation-ships among elements
> ofa solution and between the solution and its context
>
> 7.The ability to use form to embody ideas and to communicate their
> value
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