[IxDA Discuss] Interaction design is design of time

Jeff Howard id at howardesign.com
Tue Apr 4 21:49:55 PDT 2006


> Oleh Kovalchuke said:
> The goal of interaction design is to remove time fluff

I don't think that the goal of interaction design is necessarily to remove time fluff. In some 
cases, efficiency might be prized. In others, not. In some cases, flow might be prized; other 
interactions are more cursory, or more considered. Wasn't Myst all about time fluff?

Interactions take place in the realm of time, but they also take place in the realm of 
language, and color and form. I don't think you can discount "space" quite so easily either. 
Certainly not in physical interactions.

> Dan Saffer said:
> I wouldn't exactly say that it is the design of time, unless you are some sort 
> of divine entity. :)

The book Einstein's Dreams offers some nice insight into how that might work...

// jeff



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