[IxDA Discuss] Interaction design is design of time

Todd Roberts trrobert at gmail.com
Tue Apr 4 15:09:02 PDT 2006


Is it the design of time or the design of attention? It seems that from your
description saved time is a positive side effect of minimizing divided
and/or selective attention. There are certainly occasions where focusing
attention on appropriate information will increase the time, e.g. in a
medical record where you want the doctor to actually look at someone's
information rather than flowing past it.


The goal of interaction design is to remove time fluff: excessive
> clicks, scrolling, browsing, unnecessary screens - time-wasting
> information/interaction (of course the important question here is who
> decides which information is important (in a good process the
> importance is filtered from future users)).
>
> Since time flow is subjective experience, the designer goal is to make
> it seamless unless disruptions are required due to overriding safety
> concerns.
>



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