[ID Discuss] Interaction design == web design
molly wright steenson
molly at girlwonder.com
Mon Apr 19 06:06:32 PDT 2004
as i said (and i'm just about to head out of town for a few days, so
i'm sorry for the silence that will follow):
HCI and interaction design may touch but is not specifically or
necessarily interaction design.
why? because not everything is design. i don't think that all HCI
people want to be considered designers, nor should they be. interaction
design is the design of interactions of things that involve chips (as
gillian crampton-smith, director of interaction-ivrea, recently said to
a group of us at the school).
On Apr 19, 2004, at 3:02 PM, id at ourbrisbane.com wrote:
> Quoting molly wright steenson <molly at girlwonder.com>:
>> It seems like you specifically are talking about human factors and
>> HCI.
>> That's something that also touches interaction design but is not
>> specifically or necessarily interaction design. (Though maybe the
>> folks
>> who are going to CHI next week in Vienna might feel differently, and
>> I'd love a report!)
>
> This fascinates me. If Human Factors isn't interaction design, then
> what
> exactly *is* interaction design?
>
> I've mentioned all this before on this list, but for those of you that
> aren't
> aware, Human Factors is the study (both qualitative and quantitative)
> of humans
> interacting with systems (where a system may be a piece of technology,
> other
> humans, an environment, or a combination of these), and the
> application of this
> knowledge to the subsequent design or re-design of said systems to
> ensure that
> they are safe, effective, efficient and satisfying to use. It draws
> upon the
> disciplines of computer science, engineering, anthropology, cognitive
> psychology, applied physiology, sociology, anthropometry, statistics,
> industrial
> design, and environmental medicine.
>
> Chapanis (1985) defined Human Factors as follows:
> "Human factors discovers and applies information about human behavior,
> abilities, limitations, and other characteristics to the design of
> tools,
> machines, systems, tasks, jobs, and environments for productive, safe,
> comfortable, and effective human use."
>
> Granted, traditionally Human Factors has been used to design critical
> systems
> such as those found in aviation, medicine, energy, mining, transport
> systems,
> etc; but more recently (the last 20 years or so) the discipline has
> been
> employed to design consumer systems such as OXO's "Sure Grips" range
> of kitchen
> appliances, Nokia's "Human Technology" software and hardware, Apple
> Computer's
> Software and Hardware, Palm's PDA, Johnson & Johnson's "Reach"
> toothbrushes, and
> many more.
>
> I've been under the impression that Interaction Design (like so many
> of the
> other fields that seem to have popped up in the last 10 years) was
> either a
> simplified subset of, or just another (more apt) name for the
> discipline of
> Human Factors. Any light you can shed on what Interaction Design
> covers that
> departs from Human Factors, and how it does so would be much
> appreciated.
>
> Best regards,
>
> Ash Donaldson
> "It depends."
> User Experience Designer
>
More information about the Discuss
mailing list